Kahuna is a top-down 3D action, exploration dungeon game, in which you try to save your village from the curse of 5 terrifying demons.

Every demon in the game controls one of the elements - fire, water, wind, and earth, and your goal is to defeat the boss demon behind the attack, either by facing him directly, or by destroying the other demons to weaken him first.

Kahuna was the 3rd game I ever made with the Unity game engine, and it was part of the 2nd project of my 2nd year of education at Saxion University of Applied Sciences.

The project lasted for 3 weeks.

I was in charge of all the programming, including setting up a Lua scripting engine for the boss attack patterns.