Bounce Maze is a 2D breakout game with a twist. Unlike normal breakout, in Bounce Maze you can rotate the paddle to be vertical or horizontal, and your goal is to guide a rogue ball through a maze by bouncing it off the paddle and the walls without killing it.
Bounce Maze was my very first game project at Saxion University of Applied Sciences. It was made with a basic 2D OpenGL engine provided to us by the teachers, which I heavily modified to include scene switching and SAT-based physics collisions.
The project was a solo assignment and lasted for about 4 weeks.