About Alexey Khazov

Professional Programmer

I’ve had the opportunity to work on a number of incredible projects that I’m pleased to share. Each of the projects helped me grow drastically in the field of game programming. I am always excited to explore new technologies, experiment, and build something incredible.

Videogame on Screen
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Curriculum Vitae

CV & Resumé



Team Leading

Lead programmer in 3 different project teams with an average size of 5 people each.

Programming Experience

Programming since the age of 8.
+ C#
+ C++
+ Java
+ Lua
+ Basic HTML

Programming Areas

+ Porting to PlayStation and Xbox
+ Back-end Systems
+ Tooling
+ Gameplay
+ Basic Networking
+ Basic AI

Unity3D Engine

Five years experience with Unity.
Most of my projects were made in Unity.

Unreal Engine

Half a year of experience.
Worked with both Blueprints and C++.
Made the Famine project in Unreal Engine.


Creating tools to speed up development and productivity.
Experience with
+ Unity Editor Tools
+ C# WinForms
+ Console Applications
+ Batch Scripting


Professional Experience

Lead Programming Intern

February 2019 - July 2019

Worked as a lead programming intern at GameLab Oost for my graduation thesis project during my Bachelor program. I was in charge of all the programming interns, helped and worked on three of the company's projects, and developed a programming framework for them to use.

Lead Programmer

September 2018 - February 2019

Worked as a lead programmer in a small interdisciplinary team of students on an augmented reality project for Studio-X as part of my Bachelor degree study. I was in charge of creating a runtime FBX loader, networking, Unity setup and the HoloLens SDK.

Programming Intern

September 2017 - February 2018

Worked as a programming intern at CodeGlue. I was in charge of quality assurance, bug fixing and porting a couple games to the Playstation 4 and Xbox one.



Breda University of Applied Sciences

Master's Degree in Game Technologies.
Research into Virtual Reality and Augmented Reality.

2019 - 2020

Saxion University of Applied Sciences

2015 - 2019

Bachelor's Degree in Creative Media and Game Technologies. During this study, I learned game programming alongside software architecture and design.

Graduated cum laude.

Nido de Aguilas High School

2012 - 2015

Graduated from the International Baccalaureate (IB) program with Physics, Chemistry, Math and Economics Higher Level, and did one year of robotics class using Lego Mindstorms and Arduino.


Get in Touch

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