About Alexey Khazov

Professional Programmer

I’ve had the opportunity to work on a number of incredible projects that I’m pleased to share. Each of the projects helped me grow drastically in the field of game programming. I am always excited to explore new technologies, experiment, and build something incredible.

Videogame on Screen
 
 
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Curriculum Vitae

CV & Resumé

 

Skills

Team Leading

Lead programmer in 3 different project teams with an average size of 5 people each.

Programming Experience

Programming since the age of 8.
+ C#
+ C++
+ Java
+ Lua
+ Basic HTML

Programming Areas

+ Porting to PlayStation and Xbox
+ Back-end Systems
+ Tooling
+ Gameplay
+ Basic Networking
+ Basic AI

Unity3D Engine

Five years experience with Unity.
Most of my projects were made in Unity.

Unreal Engine

Half a year of experience.
Worked with both Blueprints and C++.
Made the Famine project in Unreal Engine.

Tooling

Creating tools to speed up development and productivity.
Experience with
+ Unity Editor Tools
+ C# WinForms
+ Console Applications
+ Batch Scripting

 

Professional Experience

Lead Programming Intern

February 2019 - July 2019

Worked as a lead programming intern at GameLab Oost for my graduation thesis project during my Bachelor program. I was in charge of all the programming interns, helped and worked on three of the company's projects, and developed a programming framework for them to use.

Lead Programmer

September 2018 - February 2019

Worked as a lead programmer in a small interdisciplinary team of students on an augmented reality project for Studio-X as part of my Bachelor degree study. I was in charge of creating a runtime FBX loader, networking, Unity setup and the HoloLens SDK.

Programming Intern

September 2017 - February 2018

Worked as a programming intern at CodeGlue. I was in charge of quality assurance, bug fixing and porting a couple games to the Playstation 4 and Xbox one.

 

Education

Breda University of Applied Sciences

Master's Degree in Game Technologies.
Research into Virtual Reality and Augmented Reality.

2019 - 2020

Saxion University of Applied Sciences

2015 - 2019

Bachelor's Degree in Creative Media and Game Technologies. During this study, I learned game programming alongside software architecture and design.

Graduated cum laude.

Nido de Aguilas High School

2012 - 2015

Graduated from the International Baccalaureate (IB) program with Physics, Chemistry, Math and Economics Higher Level, and did one year of robotics class using Lego Mindstorms and Arduino.

 
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Get in Touch

 

©2019 by Alexey Khazov.